SCIENCE & NATURE

Does League of Legends improve cognitive skills compared to other games?

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League of Legends may boost some cognitive skills more than turn-based card games, with stronger and longer-lasting effects.

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Study sourceUniversity of Electronic Science and Technology of China, published in Brain Sciences journal December 2025
Games comparedLeague of Legends (real-time MOBA) vs. Sanguosha (turn-based strategy card game)
Study duration5 months of play, 1 hour daily, 5 days per week, with follow-up testing 10 weeks after
LoL performance advantageSignificantly better on tasks requiring rapid situation assessment and tracking multiple goals
Effect persistenceCognitive improvements and EEG changes in LoL group maintained or strengthened 10 weeks after play ended
Participants68 university students with less than 50 hours of gaming experience in past year

Study Design and Findings

Researchers at the University of Electronic Science and Technology of China conducted a comparative study examining cognitive changes from playing League of Legends versus Sanguosha. The study involved 68 university students who played one game for 1 hour daily, 5 days per week, over 5 months. Cognitive tasks and electroencephalogram measurements were taken before play, during play, at the endpoint, and up to 10 weeks after play ended. Both game groups showed improvements in cognitive ability, confirming that sustained high cognitive-load activity strengthens brain function regardless of game type.

LoL's Cognitive Advantages

The real-time competitive nature of League of Legends produced measurable advantages over the turn-based card game. The LoL group performed significantly better on tasks requiring rapid situation assessment and tracking multiple goals. These performance differences persisted 10 weeks after participants stopped playing, with some cognitive indicators widening further, suggesting stronger and longer-lasting effects than those from turn-based games.

Brain Activity Changes

EEG analysis revealed notable neurological differences between the two game types. In both groups, power increased in slow-frequency delta-theta bands while connectivity between brain regions decreased in the alpha band. The magnitude of these changes was greater in the real-time game group. Researchers interpreted delta-theta increases as signs of strengthened learning and adaptation, and alpha connectivity reductions as an efficient brain state with less unnecessary information exchange and lower energy use.

Long-Term Effects and Brain Reorganization

A key finding was the persistence of cognitive and neurological effects. Even 10 weeks after participants stopped playing League of Legends, cognitive performance and EEG changes were maintained or became stronger. Researchers suggested this indicates brain reorganization may have continued after play ended, demonstrating lasting impacts beyond the gaming period itself.

Game Genre Differences

The study distinguished how cognitive improvements differ based on game structure. Real-time competitive games like League of Legends center on rapid decision-making and multitasking, while turn-based games like Sanguosha emphasize logical reasoning and long-term strategy. Both produced positive cognitive effects, but real-time competitive games showed greater magnitude and persistence in some cognitive indicators.

Sources

  1. Study finds League of Legends may boost some cognitive skills more than turn-based card game (digitaltoday.co.kr)
  2. G2 Hel to return to LoL Game Changers, It’s Claimed (insider-gaming.com)